But i might suggest updating the installer and making sure you have the latest build-tools first. If you really want to use the old installer, you can maybe get around it by adding an empty "tools" folder. The older libGDX installer that i was using i believe only looked for a "tools" folder (but newer android sdk has split this into "cmdline-tools" and "build-tools"). Make sure the Android SDK Build-Tools is installed. Open up SDK Manager in Android Studio (it's under the config menu on the start screen of android studio) Appearance and Behavior -> System Settings -> Android SDK So if you're using the latest installer ( ), make sure those exist. The latest (as of this writing) libGDX starter looks for at least 2 folders: "build-tools" and "platforms". Report a new issue.I can tell you what was my issue, and hopefully it helps you, too. Get an invite and join the #multiplatform channel. In the next part of the tutorial, you'll create your first cross-platform mobile application. Make sure you have all the necessary tools installed:Ĭommand not found: brew - install Homebrew. You can also check the Kotlin version in Tools | Kotlin | Configure Kotlin Plugin Updates. To do that, on the Android Studio welcome screen, select Plugins | Installed. Make sure that the Kotlin plugin is updated to the latest version. You can do the same in the Settings/Preferences | Tools | Plugins section.Ĭheck the compatibility of the Kotlin Multiplatform Mobile plugin with your version of Kotlin in the Release details table. If the plugin is outdated, click Update next to the plugin name. If it's not in the Installed list, search Marketplace for it and install the plugin. On the Android Studio welcome screen, select Plugins | Installed. Make sure that the Kotlin Mobile Multiplatform plugin is installed and enabled. This can be required if you want to clear up space on your existing drive or install the SDK on a separate drive. In the Command Line Tools field, select your Xcode. Changing the Android SDKâs location: You must modify the Android SDK path to point to the new place if you wish to transfer the Android SDK to a different location on your system. If you encounter an error like this, in Xcode, select Settings/Preferences | Locations. After that you can continue installation. Go to 'C:Users YOUR-USERNAME AppDataLocal' path and create Androidsdk folders inside it. mklink /D 'c:Android-Sdk' 'C:Users YOUR-USERNAME AppDataLocalAndroidsdk'. Launch Xcode in a separate window to accept its license terms and allow it to perform some necessary initial tasks.Ä®rror: can't grab Xcode schemes. If you face with the problem at the first time installing Android Studio on your computer. You can get it from its official website. directly to the studio.sh script (inside /usr/local/android-studio/bin) Maybe it will be helpful. If so, follow KDoctor's tips to fix the issues. export ANDROIDHOME/home//Android/Sdk export PATHPATH:/home//Android/Sdk/tools.This environment variable specifies the location of the Java binary required for Xcode and Gradle. You might encounter issues related to JAVA_HOME. To configure the Gradle JDK in Android Studio, select Settings/Preferences | Build, Execution, Deployment | Build Tools | Gradle. You can get it from its official website.Īndroid Studio uses a bundled JDK to execute Gradle tasks. Make sure that you have Android Studio installed. Possible issues and solutions Android Studio In your first project, you will use a different iOS framework distribution option. You may ignore KDoctor's warnings regarding the CocoaPods installation. I have two projects with different Build targets (26 and 25). They may contain useful notes and tips, as well. 5 Answers Sorted by: 5 Faced the same issue with Intellij IDEA 2017.2 on MacOS Sierra. You can find problem descriptions and potential solutions after the * symbol.Ĭheck the warnings ( ) and successful messages ( ). If KDoctor diagnoses any problems while checking your environment, review the output for issues and possible solutions:įix any failed checks ( ).
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